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Zeke 4 frame walk cycle

Character from the SNES classic Zombies Ate My Neighbors, rendered in voxels. I have always loved the game and wanted to see if I could translate the character into voxels and replicate the four-frame walk cycle of the original sprite.

Character from the SNES classic: Zombies Ate My Neighbors, rendered in voxels.

Character from the SNES classic: Zombies Ate My Neighbors, rendered in voxels.